Basement in a cake!

Chance for me to practice creating materials using a variety of methods.

Responsible for all aspects, minus HDRI: https://polyhaven.com/a/veranda

Cake Material – Substance Designer

Cream Material – Substance Sampler

Cherry and Basement Interior – Substance Painter

Wood Planks – Stamp sheet sculpted in Zbrush, baked to image & refined in Substance Painter

Modeled in Maya

Rendered in Redshift